Both 'Gauntlet' and 'Helldivers' were sound design tests for Arrowhead Studios, and the third demo, titled 'The Royal Quest' by Compass Games, was an audio test that features synced audio and music, all created and implemented by myself. All demos were created using analog hardware, foley, softsynths, manipulated voice recording, digital signal processing, and more to create appropriate demos. All three used Logic Pro & Pro Tools.

Sound Designer, Composer, and Music Technologist

Jamie Billings